Une semaine de vacance et hop plien d'info passent... a passage...
From Neogaf
so far, today, we learn and saw a lot of stuff :
-RSG screwed up in their trailer by saying "5 new characters that have never been in KOF before" (it's 5more characters than the arcade version, ON DISC)
- there will be 3DLC characters (we know only Iori 98' so far) (I heard somewhere else those DLC characters are supposed to be overpowered(at least a bit

)
ALT versions of chraracters already in the game (like Iori))-ON DISC, 5characters more than the arcade version,
so far we know Billy and Saiki, so 3 to go.
PAL Gamebox cover is not final but they'll take whatever the jp approach is. (so probably the same "PS3" cover for both version)
Risingstar Games are working on a cool collector's edition, so keep your eyes peeled
Frionel mentioned and showed A LOT of the game rebalancing. (I remember Benimaru's A fireball allows to follow up like CRAZY, less meter builing and canceling with Liz' etc)
you can choose Type A or B for the music (B is unused songs in the arcade version and new stuff, there will be DLC there too, a bit like XII I guess)
Characters have a LOT of new voice work
you can watch story scenes and text in a different mode
you can do a L-O-T of very precise tweaks in training mode (don't remember the specifics right now, sorry)
After a match you can quick reselect the same team, and change the order.
Replay mode confirmed
more stuff I prolly forgot... (sorry

'')
also a lot of other stuff that were already known. (chalenge modes (combos, and in-game challenges) tutorials etc)
Perso le jeu a encore un gros defaut le manque de persos originaux, et non je ne considère pas Hwa jai comme original ( FF) et le jeu a réellement besoin de plus de perso concerner par la scenar. Botan se doit d'etre dedans par exemple, je vais encore attendre donc pour voir si je prend le jeu vu son cast. (dans 90% je le prend mais de nouveau persos serias un vrai plus. bien au dela de n'importe quel ancien perso KOF deja vu mille fois.)