ghurdil a écrit :Nouvelles news sur le site officiel: Le Dr NeoGeo décrit les équipes suivantes: Art of Fighting: Ikari et Psycho Soldiers.
http://game.snkplaymore.co.jp/official/ ... o/006.html
Y aurait-il un japanisant pour donner plus de détails?
EDIT: et à l'instant, la fiche de la KIM Team
enjoy
SonicTempest :
Team changes:
Ryo
- Regained his QCB+P (was missing from 2002)
- Tenchi Haoh Ken (QCFx2+AC) is now a regular SDM
- He has 2 HSDMs (!), one called "Retsu Ryuuko Ranbu" and the other called "Geki Ryuko Ranbu". Not sure what the difference is...
- Lag of dp+A and QCF+A have been reduced.
- far B and far D have faster startup
Robert
- Added tiger effect and sound to the end of his HSDM
- QCF+C has faster startup
- QCF+C flies a bit higher? (not sure about this one)
- Increased the active duration of the startup of his HCB+K (autocombo)
- QCFx2+K DM now has invincibility
- Air QCB+K has more lag
Yuri
- New move, "Yuri Chou Slash". It's the kick she 'borrowed' from SF3 Ryu that you've all seen in the trailer already. Can be connected from weak and strong attacks, and causes sliding knockdown on hit (ie the opponent flies backwards rather than straight up). Wires on counter hit. D version wires if not comboed into.
- New HSDM, "Chou! Ryuuko Ranbu". Can be comboed from strong attacks.
- Crouch B and crouch D have had their priority reduced
Leona
- New HSDM "Dead End Inferno". The appearance differs depending on whether you're in Rage mode or not - once the move ends you return to normal.
- Thanks to the new system she can do freecancel combos now, out of her Moon Slasher and Grand Sabre.
Ralf
- HSDM has been changed to allow a followup command to be entered in the middle, which causes a new move, "Galactica Vanguard" to come out. The timing is very tight (1 frame) but it causes a 1-hit KO (!)
- far C and crouch D are faster
- QCF+P and d,u+P now hit opponents OTG
- down B links to SAB (I think?)
Clark
- Regained his Gatling Attack from KOF2000. C version can be cancelled into Napalm Stretch
- New HSDM, "Rolling Sphere". You need to enter 6 separate commands for it to be executed fully (much like Daimon's HCFx2+K DM, I think)
- far C and crouch C have better priority
- down B links to SAB (again, not sure if this is true)
Athena
- Regained Psycho Shoot
- New move - "Psychic Teleport Fake". The teleport animation moves forward but Athena stays where she is.
- QCB+A has more lag
- Healing followup from her SDM now heals a smaller amount
Kensou
- Added effects to his C throw and his air QCB+P
- rdp+K has more invincibility now
- his CD attack doesn't have him retreat backwards at the startup (so it doesn't look like his fireball startup anymore)
Bao
- Based on the KOF2000 version
- HSDM is "Psycho Ball Gravity". As you might have seen in the trailer it's a static ball that sucks the opponent towards it.
- Jump d+K and df+K now hit OTG
- You can now escape his C throw
Next week's update will talk about the Female Fighter Team, the Pretty Girls Team and the Kim Team.
source "cyberfanatix"