
Salut.
J'essaye difficilement d'avoir une bonne image sur Mortal Kombat II remix Mugen ( franchement à essayer il est génial) sur mon CRT.
Malgré toutes mes tentatives, rien y fait.
L'image est toujours positionnée trop haute que ce soit en 240p comme en 480i...
Liens pour les images :
https://ibb.co/0Zpm9bw
https://ibb.co/D8ByM49
https://ibb.co/3FnHThR
Et le config Mugen : ( j'imagine que ça se joue là ou j'ai mis les flèches dans le mugen.cfg, J'ai essayé un peu de tout : 320*240, 640*480.... Mais l'image reste décalée vers le haut systématiquement)
[Options]
difficulty = 4
life = 100
time = 99
gamespeed = 0
team.1vs2life = 200
team.loseonko = 1
motif = data/main/system.def
; Don't edit
[Rules]
gametype = vs
default.attack.lifetopowermul = .7
default.gethit.lifetopowermul = .6
super.targetdefencemul = 1.5
; Main engine stuff
[Config]
gamespeed = 55
gamewidth = 904 ;452
gameheight = 508 ;254
language = "en"
drawshadows = 1
afterimagemax = 16
layeredspritemax = 256
spritedecompressionbuffersize = 16384
explodmax = 256
sysexplodmax = 128
helpermax = 56
playerprojectilemax = 32
firstrun = 0
; Debugging features
[Debug]
debug = 0
allowdebugmode = 0
allowdebugkeys = 0
speedup = 0
startstage = stages/Warriors_Shrine.def
hidedevelopmentbuildbanner = 1
; Video config
[Video]
rendermode = opengl
safemode = 0
;width = 1356
;height = 762
depth = 32
vretrace = 1
fullscreen = 1
resizable = 1
keepaspect = 1
blitmode = normal
stagefit = 0
systemfit = 0
; Sound config
[Sound]
sound = 1
samplerate = 44100
buffersize = 11
stereoeffects = 0
panningwidth = 240
reversestereo = 0
wavchannels = 32
mastervolume = 100
wavvolume = 80
bgmvolume = 75
sfxresamplemethod = libresample
sfxresamplequality = 0
bgmresamplequality = 0
; Audio plugins
[Music]
plugin = mpg123
rva = album;track
extensions =
volume = 100.0
plugin = vorbisplug, plugins/vorbisplug.dll
rva = album;track
extensions =
volume = 100.0
plugin = sdlmix
midivolume =
modvolume =
; Others
[Misc]
playercache = 2
precache = 1
bufferedread = 1
unloadsystem = 0
pauseondefocus = 0
sfxbackgroundmode = play
bgmbackgroundmode = play
; Ladder options
[Arcade]
ai.randomcolor = 1
ai.cheat = 0
arcade.airamp.start = 3,-2
arcade.airamp.end = 20,4
team.airamp.start = 4,-2
team.airamp.end = 8,2
survival.airamp.start = 1,-7
survival.airamp.end = 30,8
; Keyboard/Joystick config
[Input]
p1.usekeyboard = 1
p2.usekeyboard = 1
p1.joystick.type = 0
p2.joystick.type = 0
inputdirmode = 0
anykeyunpauses = 0
[P1 Keys]
Jump = 273
Crouch = 274
Left = 276
Right = 275
A = 44
B = 46
C = 47
X = 108
Y = 59
Z = 39
Start = 13
[P2 Keys]
Jump = 119
Crouch = 115
Left = 97
Right = 100
A = 102
B = 103
C = 104
X = 114
Y = 116
Z = 121
Start = 117
[P1 Joystick]
Jump = 9
Crouch = 10
Left = 11
Right = 12
A = 13
B = 14
C = 20
X = 15
Y = 16
Z = 18
Start = 24
[P2 Joystick]
Jump = 41
Crouch = 42
Left = 43
Right = 44
A = 46
B = 47
C = 52
X = 45
Y = 48
Z = 50
Start = 54