CHUN-LI

NORMAL MOVES


(en l'air)




UNIQUE MOVES
FLYING KICK :


REAR SPIN KICK :


KAKUSENSHU :


KINTEKISHU :



TENSHOKYAKU :






SPECIAL MOVES
HYAKURETSU KYAKU :



propriétés: Ex version
KIKOKEN :



propriétés: Ex version
HAZAN SHU :






propriétés: Ex version
SPINNING BIRD KICK :



propriétés: Ex version, Armor break
AIR THROW :
(en l'air)


WALL JUMP :
(contre un "mur")


SUPER MOVE
SERENTSU KYAKU :





propriétés: Armor break
ULTRA MOVE
ULTRA 1 - HOSENKA :







propriétés: Armor break
ULTRA 2 — KIKOSHOU :









propriétés: Armor break
COMBOS
Notations :
~ : indique un target combo
> : indique un link
xx : indique un cancel
/ : indique différentes options possibles
FADC/SADC : indique une (Focus/Saving Attack) Dash Cancel
ARCADE EDITION :
• Stun damage reduced on Crouching Hard Kick. Damage reduced on Standing Medium Punch. Both moves have the same hit properties.
• Her Focus Attack is now easier for opponents to hit. Assumption on what this means: Chun-Li would step back when she started her Focus Attack animation, some moves would miss her because of this. It sounds like this will no longer be the case in Arcade Edition.
• Down-Toward + Light Kick comes out slower, more vulnerability. Can still combo after it if it hits an airborne opponent.
• No changes to her Special Moves.